Unity Tutorial 03

 


In this weeks Unity tutorial I rediscovered how Triggers work in the game as well as using Rigidbody components. Also I looked at public and private access levels in my script as well as using collectables within a game and how they can add to a characters health. In the second half I developed on this and created danger zones in the game and enemies to take health away from Ruby. This was interesting as the tutorials showed how to move enemies within the game and make the game less static and more interesting by giving a moving object power to hinder health. These were both pretty code heavy tutorials in the game and I will have to refer back to them when creating my own game.

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